Sunday, 26 December 2010
Game Review: Tekken 6-PS3, Xbox 360
In todays competitive games market where online gaming is the dominant factor in the success or failure of a title even the most popular franchises have to do more than a tweak here and a polish there to raise its head above the crowd in a bid for front room dominance. One such series is Tekken and from its early days as the king of Playstation fighters Tekken has always been a firm favourite amongst beat ‘em up fans by not so much re-inventing itself, but by staying true to its form as an accessible fighter that boasts huge amounts of hidden depth and character. It will come as a welcome surprise then to learn that Tekken 6 has stayed true to said formula.
Thankfully then the combat proper in Tekken 6 looks and plays fantastic and is unquestionably the best of the series yet; both visually and in execution. Characters are big, bold and beautifully rendered with slick animations that are complimented with fighting arenas that are lavishly detailed and a musical score that carries the pace of battle superbly. While the traditional game modes may have-for reasons only known to Namco-taken a back seat to some half baked scrolling beat ‘em up, Tekken has a had long and favourable history where even the low points have always outclassed many other games in the genre and Tekken 6 is no exception to that rule.
Great to look at and-Scenario Mode aside-even better to play, Tekken 6 can safely hold its head high as a testament to the fact that while the humble beat ‘em up may have taken a backseat to the draw of the First Person Shooter in many a gamers homes it’s a genre that is still very much alive and kicking.