Originally released on the SEGA Saturn and PC in 1996 then the following year on the Playstation, Lobotomy Software’s Exhumed was a non-linear FPS set in Ancient Egypt, in the city of Karnak, during the late 20th century.
Clichéd, granted, but it’s in the gameplay that Exhumed really shined. Set somewhere between Doom and Duke Nukem, Exhumed was bright, bold and wonderfully rendered with some fantastic real time, dynamic lighting and SFX. Weapons felt meaty, (particularly the M-60 machine gun), and the chance to play with magical weapons such as the Cobra Staff, (where you unleash homing snake missiles), was a joy.
In the console versions, each map is connected together by a world-overview map connected by a central hub similar to Super Mario World thus allowing the player to return to any previous unlocked areas in levels already explored once certain artifacts have been found or by switches activated elsewhere in the game.
Exhumed is very hard to come by these days, but if you are lucky enough to stumble across a copy on either the Saturn, or more likely, the Playstation I strongly suggest you snap it up. You won’t regret it.